Sunday, 31 October 2010

Literature Review Week 5

This week has been rather a slow week in terms of developing the project. It was all about making sure we handed in the Literature Review for the deadline, 27th October, which was achieved.

Great organization from the team meant that we had plenty of time to make sure we had no errors in the document and made sure our work flowed and helped bring out our ideas for the overall project.

We have to make sure we have a presentation piece ready for next week going over the same information found in our Literature Review, so work towards our project will be rather slow again this week.

Friday, 22 October 2010

Literature Review Week 4

This weeks work has been on the first assignment which is to hand in a Literature Review along with a Project Plan.

This team task is worth 10% of the overall mark for the entire project and must go over out subject area. In no more than 3,000 words, the team must produce work based upon the research that has been done over the last 3 weeks.

So the work this week was more focused on making sure we had enough content for the assignment based off our research on misdirection and immersion and try and make a convincing argument to our question:

"Is there a link between immersion and misdirection, and does the level immersion that the player is experiencing have an effect on how susceptible they are to being misdirected?"


The deadline for this assignment is October 27th, so this weekend is just focused on making sure the review is up to a good enough standard and make sure it supports our ideas for the overall project.

Sunday, 17 October 2010

Research Week 3

This week was just more of the same, research on the topic of immersion. With most of the papers going over the same topics, it felt like going in circles trying to find something of interest.

The only paper of interest was "A Single-Neuron Correlate of Change Detection and Change Blindness in the Human Medial Temporal Lobe, Current Biology (2006)" by scientist Leila Reddy.

This paper is finding out whether change blindness can be tracked in the activity
of single cells within the temporal lobe.



After researching more about the temporal lobe, It was interesting to find out the key functions of this part of the brain of on Speech, Hearing, Emotional Responses and Long-Term Memory.

More research on this topic is needed, but this could be an interesting area to base our research and question for the overall project.

Reddy,L. 2006. A Single-Neuron Correlate of Change Detection and Change Blindness in the Human Medial Temporal Lobe, Current Biology.Online.Acessed.17.10.2010

Sunday, 10 October 2010

Research Week 2

The project is starting slowly. All we know is the area topic of immersion and don't have a clear understanding on a question to both ask and answer come the end of the second semester.

The last 2 weeks have been focusing on research on immersion. The research that I first latched onto was on a mental state called "Flow". Proposed by Hungarian psychology professor Mihály Csíkszentmihályi, "Flow" is the mental state of operation in which a person in an activity is fully immersed in a feeling of energized focus, full involvement, and success in the process of the activity.



Another area of interest that I looked at during this week of research was on the topic of "Change Blindness". This occurs when a person viewing a visual scene apparently fails to detect large changes in the scene. For change blindness to occur, the change in the scene typically has to coincide with some visual disruption such as eye movement or a brief obscuration of the observed scene or image.

The Colour Card Trick Example

This idea of "Change Blindness" seemed to get the group thinking of good ideas that could lead into our question for the overall project. One test which I thought was interesting was the idea of allowing the player to select their character in a First Person game and change the hand texture during the game and see if they notice the difference. This could lead to other changes such as changing the voice, etc.