Sunday, 5 December 2010

Prototypes Week 10

This week has been focused on creating Prototypes. I know over the weeks I have mentioned that work towards a Design Document has been needed, advice was given to try out different game engines and create some prototypes for a project.

Buy creating simple Misdirection techniques in these game engines, the team can have a better understanding of which tool set is best to create our overall project.

I have been creating small prototypes in Unity while others in the team will be creating prototypes in tools such as Source Hammer, Unreal Engine and the Crysis Editor.

Come Monday we will present our ideas to each other and see if we are creating the right kind of Prototypes and decide on the engine. Then work towards level designs and the design Document will take place.

Over Christmas work towards these and more focused prototype level will be created to be presented in our 2nd Milestone presentation a month from around a month from today (Presentation date 13/1/2011).

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